In the project described below, I attempted to build a biome to look like one from real life. This forced me to learn things I have never tried before such as making Alpha cards, subsurface lighting, organic modeling, and containing a world with using structural objects.
Inspiration---
At first, my inspiration came from the African Safari. What drew me was the challenge of open space. I typically rely on the idea that compositional success in environments comes from a sense of fullness... meaning I clutter up the place. This would make me make compositional choices relying on vast open space...
Another thing that drew me to this biome is the color pallet. I love the intense reds and yellows with desaturated browns.
But somewhere down the line, I found this image. It is a Baobab Tree. I love them.
I made some thumbnails, but all of them were a bit over-scoped...
Started with this!
I want to make the environment look like a watercolor, so here is an attempt at stylization... with some painted textures... (I later realized they were bad)
--------------------------------------------------------------------------------------------------------------------
Built Lighting
----------------------------
After crit I reached a point where I just didn't want to look at this anymore... So later... much much later... I will fix this up...
No comments:
Post a Comment