For a project, we are making scripts in Maya...
I have yet to do any research, but these are things I wish one button could do.
- Mirror and then separate them objects
- Conform faces, delete history, freeze transforms, move pivot to the bottom, and center pivot, place pivot to the 0,0,0 coordinate...
- A code that deletes history after every five clicks...
- A script that duplicates and object, and then puts it in a new layer, and hides it...
- selected every other edge on an object...
- A button on the keyboard that goes through the move, rotate, and scale tool like the space bar does in UDK...
- A button that selects and divides N-gons
- A script that hides everything but the selected object in all view ports...
- Modeling tool kit
- Rig pre-export check
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