Tuesday, January 21, 2014

Possible Stunts

Crash Bandicoot Team Racing: Polar Plunge

The section is 25-28 seconds in.
Polar Pass: Moving obstacles, widening/ narrowing of track, separated jumps.

Other levels in this game that have cool stunts are:

Crash Cove: warp pads, ramps, slowing water/fluid
Mystery Caves: Jumps, bounces
Sewer Speedway: Diverging paths, secret paths, bouncing barrels
Cocoa Park: Tunnel
Tiger Temple: Hills, Ramps, Sideways shooting flames
Rampage Ruins: explosives to dodge
Blizzard Bluff: Short cuts, slippery areas
Dragon Mines: spiral track

Alice Return to Madness: Cranking Up and Pressing Down


Seconds 1:14-1:30, 1:50, 7:05-08, 7:19-7:30
Because this is a factory level there are a lot of different ways to smash the players
There is a room where the whole ceiling smashes you, but in sections that are in a pattern

Kids Toys

Collapsing roof/ Giant Chomp
Draw Bridge... separating bridge

Environment Inspiration




These images are from the movie 'Minority Report'
I like the look of both the city and the layout of the track.  The best being the 90 degree drop, I might consider having a steep drop like that in my level. 


I was considering putting a dome over a city in my level so the player can look out and see space. 


Space



These images are from the Hubble Website

I want the dome to open to a view like one of these...



Wednesday, November 27, 2013

Here is in updated link to my Print and Play. This has all the final art images found in the board game.


Monday, November 18, 2013

Game Commercial 
First Pass

 Thumbnails



This is the first thumbnails for my commercial. I over scoped and will be reworking it. 

Retribution of the Damned
by Stephanie Creeley


Finished Game Board and Pieces


All Game Components


Characters Close up


Ability Points


Progress Points


Health Points


Game Box

Friday, November 1, 2013

Print and Play Game!

This is just a cleaner version of the first for those looking to print it. View and download it with these links:

Rules

Game Pieces


Additionally this is another version of my game cover that I did.
 I find it to be more successful than the first.
Box Art



Above are 20 of my thumbnails. I pick a few and did some more finished drawings of them...












From these value studies I did a rendered image in photoshop.


I choose to do an image that was portrait view instead of landscape. I made this choice because tarot cards are portrait view. My overall idea is to have this image be the top tarot card. The others will be fanned out underneath it in a deck of cards.